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Build & Luck calculator
Rod + line + bobber + enchant, then stack Index titles, potions and Moonrain.
Luck
0
Attraction
0
Max weight
0
Strength
0
Expertise
0
Big Catch
0
Potions and Moonrain multiply your total Luck; the Speed Potion closes half the gap between your Attraction and 100%. Day/night/weather enchants count only when the conditions you pick match. Huge catches can exceed the weights listed.
Saved builds
Disputed — How many Index titles give +15 Luck
This guide shows: Six zones: Coconut Bay, Crescent Isle, Volcanic Depths, Luxian Dunes, Tanglewood, Pyramid.
Also reported: Eight Index locations, confirmed by the developers (WikiFish Tools changelog, 2026-07-28). The Open Sea has no title. WikiFish! Tool Database
What would settle it: The in-game title list: which Index locations award a title.
Base value × size × mutation, plus on-catch enchant income. For weight-aware prices and the Huge/Tiny model, use the Mechanics Lab (/lab).
Sells for
0
Base ranges are community measurements; the exact base inside a range depends on the fish's weight.
Disputed — Huge and Tiny catches
This guide shows: Huge ×1.5 sell value; Tiny no value change.
Also reported: Huge multiplies the weight range ×4 and the value range ×2; Tiny forces the weight to 0 kg (WikiFish Tools appraisal model). WikiFish! Tool Database
What would settle it: A Huge and a Tiny catch of the same species, with the weight and sell price shown in game.
How far are you from a guaranteed Legendary, and what's the cheapest way to finish?
Points to guaranteed
200
Assumes no Legendary rolls early (which would reset pity — the good kind of failure). Old 1 · Mossy 3 · Powerful 6 points; the roll after reaching 200 is the guaranteed one.