Make it rain coins
Money per minute = fish value × size × mutation × catches per minute. Here is every multiplier and where to find it.
Early game: quests beat fishing
Sunleaf Delivery
5,000 coins a day for a lap of the islands you were making anyway.
Tanglewood Cleanup
10 Trash → 1,000 coins and 10 Scrap. Spend free Scrap at the Recycler.
The Pyramid trio
Guardian (40k) + Proper Introduction (50k + 10 Luck Potions) + On Guard! (50k).
Open Sea pool tier list
Pools rotate around the Open Sea (and since 1.0.x, inland). Overlapping pools stack.
Strange Whirlpool
2× Luck · 1.5× all mutations
Best general money pool. Go immediately.
Midas Rift
1.9× Golden (3×)
Targeted high-value mutation.
Celestial Chasm
1.9× Galaxy (3×)
Targeted high-value mutation.
Ionized Fissure
1.9× Radioactive (3×)
Targeted high-value mutation.
Occult Pool
1.9× Cursed (1.1×)
Only if you bless the Cursed catches at Pristina — Blessed is 3×.
Sparkling Pool
1.9× Shiny (2×)
Good money, below the 3× rifts.
Shadow Chasm
1.9× Shadow (2×)
Good money, below the 3× rifts.
Savanna Rift
1.9× Tiger (1.6×) and Zebra (1.3×)
Weak modifiers.
Sandy Updraft
1.9× Sandy (1.2×)
Not worth a detour.
School of Fish
Higher chance of the shown species
For a quest, bounty or Index gap — not cash.
Strange >>> Midas = Celestial = Ionized ≈ Occult > Sparkling = Shadow > Savanna > Sandy > Schools
Mutation multipliers
| Sell × | Mutations |
|---|---|
| 5× | Holographic · Static |
| 4× | Burning · Electric |
| 3× | Blessed · Golden · Galaxy · Radioactive · Rainbow |
| 2× | Void · Shadow · Shiny · Frozen |
| 1.8× | Camo |
| 1.6× | Tiger |
| 1.5× | Negative · Albino · Ghastly · Glitched |
| 1.3× | Stone · Zebra |
| 1.2× | Sandy |
| 1.1× | Cursed |
Huge 1.5×
Can exceed the normal weight range and your rod’s max weight.
Tiny 1×
No value change.
Disputed — Huge and Tiny catches
This guide shows: Huge ×1.5 sell value; Tiny no value change.
Also reported: Huge multiplies the weight range ×4 and the value range ×2; Tiny forces the weight to 0 kg (WikiFish Tools appraisal model). WikiFish! Tool Database
What would settle it: A Huge and a Tiny catch of the same species, with the weight and sell price shown in game.
Reviewed 2026-10-14. All open questions
Cursed → Blessed
Cursed sells for 1.1×. Pristina at the Tanglewood church turns it into Blessed — 3×. Never sell a Cursed fish raw.
Build for speed before Luck
Attraction cuts bite delay by about 0.7 s per +5%, and 100% is instant. For farming, get enough Max Weight → Attraction toward 100% → then Luck → then Big Catch. A high-Luck build that sits idle between bites loses to a faster one. Test builds in 10-minute runs and count the coins.
Since v1.2.4 rare fish are worth much more and mid-rarity fish less, so Luck and mutation chance matter more than in launch-era guides.
Lock these — never sell early
| Item | Why |
|---|---|
| Mysterious Red Gem | Volcano unlock |
| Ghastly Skull | Starts the Galleon chain |
| Dimensional Dongle · Fuel Compositor | Alien ship repair |
| Leviathan Egg | An Ominous Egg → Leviathan pet |
| Leviathan Eye | Undying Love |
| Tear of the Leviathan | Leviathan Rod |
| Leviathan Scale ×2 · Dorsal Spike ×5 | Leviathan Rod (sell the surplus after) |
| Powerful Relic | Leviathan Rod needs 1, the Galleon 5 |
| Scrap Metal ×10 | Leviathan Rod; spend extras at the Recycler |
Relics are enchant fuel — use them, don't sell them. Surplus Leviathan drops sell to the Mysterious Collector in the Pyramid since v1.2.6.
A high-efficiency session
- 1 Claim the login reward.
- 2 Check all daily bounties BEFORE selling — turn-ins take your lowest-value copy.
- 3 Pick up Sunleaf Delivery and Tanglewood Cleanup.
- 4 Check the Leviathan timer.
- 5 Do deliveries, quests and missing Index catches on the way round.
- 6 When a valuable Open Sea pool appears, stop routing and farm it.
- 7 Bless Cursed fish at Pristina before selling.
- 8 Turn in bounties and quest fish first, then sell the rest.
- 9 Spend only on the next real breakpoint.